Start Here · Version 0.5
Scene Files and Everyday Controls
Create, open, save, reload, navigate, copy, paste, and test scenes using Filmstrip’s current editor controls.
A Filmstrip scene stores world dimensions, grid size, sparse tilemap data, and serialized Game Objects. Scene documents are project content, while window layout, recovery data, logs, and player saves remain user-local.
Everyday scene commands
- Ctrl+S saves the active scene and moves the authoring history checkpoint to the accepted revision.
- Ctrl+R reloads the authored scene. Unsaved work should be resolved before reloading.
- Ctrl+Z and Ctrl+Y undo or redo through the applicable authoring history.
- Ctrl+C and Ctrl+V copy and paste selected scene objects as one grouped operation.
- Ctrl+D duplicates the current selection.
- Delete begins the applicable protected or confirmation workflow.
- F1 starts or stops isolated Play Mode.
Viewport controls
- Middle-mouse drag pans the Scene View.
- The mouse wheel zooms around the pointer.
- Number keys 1 through 5 select the primary editor tools.
- H opens the Scene Hierarchy and T opens Templates in Edit Mode.
Scene formats and safety
Current scenes save in format version 6. Supported older formats load through deliberate compatibility paths. Malformed, unsafe, or incomplete scene content is refused rather than silently overwritten.