Scenes and Game Objects · Version 0.5

Tags

Create reusable project tags and assign multiple tags to scene objects for authoring and gameplay checks.

Tags are reusable labels for organizing and identifying Game Objects. A single object can have multiple tags.

Common uses include:

  • Marking objects as NPCs, doors, hazards, or interactables.
  • Grouping related scenery.
  • Supporting authoring dropdowns and compatibility rules.
  • Giving custom or future systems a stable way to find categories of objects.

Open the Tag Registry to add or remove project tags. In the Inspector, assign tags from the registered list rather than typing a new value directly.

Filmstrip can safely load an object that still contains an older tag, but new selections should come from the current registry. This prevents spelling differences from quietly creating several versions of the same intended tag.